Ahead of the mass production of HMDs I’m pleased to see the consolidation of old terms (AR, VR, AR Cloud, XR, virtual games etc.) into one — Metaverse. It was difficult to explain to third parties the differences and similarities between all these industries earlier but semantic integration into one universal sphere should now increase the capitalization of all players.
I would like to draw your attention to one aspect, ignoring which could lead the Metaverse industry to big problems in the near future. Continue reading “The Metaverse, real-world and its correlation”